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Multi-NURBS

Inspired by the frequent discussions in the Rhino newsgroup I checked out, if there is anything Rhino can do about SDS, HyperNURBS or whatever its been called.

But before you dig in I have to say, that I don't recommend the described technique to model individual and accurate products. It might be helpful to make fast and rough 3D sketches or organic "blob" modeling and polysurface animation without jagged seams.

© 3DE < ^ >